What do we want people to feel? This is the question that drives the Apple design process. It represents a focus on the experience of the product that has long been their greatest source of both praise and ridicule. Where many prize the simplicity, others decry the omissions. This same principle applies in film.
All stories are about taking a ride. There are a multitude of ways a filmmaker can go about this, each with its own merits, uniquely suited to the purpose of the film. Gravity places a great deal of focus on the visceral experience , on physically transporting you to space. However, to say this film is about the special effects would be misguided. They’re employed to create the environment, a tool used to fascilitate the ride.
This criticism tends to be accompanied by an objection to the plot of the movie, which many have said is weak or flawed, while still others have suggested that it doesn’t have a plot at all. To consider this, we have to answer the question: what is plot, and what is it there for?